--------------------Blast II--------------------
2001/03/19
Author: Rasmus hrstig Bratt,  rasmusbr@hotmail.com
File: Blast_II.83g, size: 3635 bytes


This is a game for the TI-83 programmed in basic. It involves to towers in a battle with
cannons, much like scorched earth or bangbang.


What you need to play:

TI-83 calculator.
Graphlink or computer cable.
About 4500 bytes of free memory on calc.

Send the file "Blast_II.83G" to your calc. It will place five programs in your program menu.
Blast II is the file to run.

****WARNING****
If you have any important data in the list "l4" dont run Blast II as it will delete any info stored in the list.


The game menu:

You can either play a single player game against the computer or a 2-player game against a
human opponent. Use the arrow buttons in the game menu. Press enter to choose...

1 player will start the 1 player game.

2 players will start the 2 player game. Both players will enter their names. Press "2nd", "ALPHA"
to get A-lock and letters. You will then take turns to fire at eachother, as described below.

options lets you change the number of rounds and the skill level of the ai. Use the arrow
buttons to change values.

quit will quit the game. It will also delete unnecesary variables and restore settings.


How to play:

First you have to aim using the left and right arrow buttons and the "crosshair". Then press enter to begin
charging up your cannon. The energy bar on the top of the screen will increase quickly. Press enter once
more to stop it and fire.
You should know that the wind meter shows wind from the right, negative wind means wind coming from the left.
Always take this in acount.
If you destroy the enemy tower you will get one point. Lose one if you hit yourself. The one with the highest 
score will win. If it is a draw there will be an extra round to decide the winner.


And also:

*Blast II will run about 35% faster with fresh batteries.

*It will quit automaticly if left in the menu screen.

*Blast II should not have any bugs exept the shell can sometimes go through the towers.

*I think I left a cheat in it somewhere...


Finaly:

Thanks to the person who made the asm routine zscreen. I can't recall his name (sorry).






